![]() ![]() ![]() "It still has a fantastic campaign, great gameplay, a large amount of content to explore, a likeable cast and great heroine, and an intriguing storyline. Much has been said about Lara’s new face, and while it looks great in some scenes, it looks terrible in others, and one wonders what prompted the developers to try and fix something that wasn’t broken, rather than simply make tweaks to the already impressive model from the previous release. Unfortunately, this new standard of quality does not extend throughout the entirety of Lara’s new model. The former makes Lara look significantly more realistic, and the latter means that the damage Lara sustains over the course of her adventure is more dynamic than what we saw in the last gen versions. The new character model is excellent, and special recognition must be given to the new skin and damage models, which are stunning. Lara’s upgrades are a little more hit and miss. Tomb Raider was a great looking game when it released on the PS3 and 360, but the Definitive Edition ups the ante significantly. All of this is enhanced by the new framerate, which rarely, if ever, drops below 60 frames per second. The water effects have seen a noticeable upgrade, and the environments themselves feature more foliage, much of which is now impacted by the game’s physics systems. The environmental changes are equally impressive. Textures are much higher quality, and the increased resolution really makes the world pop. This means that the biggest selling point here is the upgraded visuals, which, to be fair, are (largely) extremely impressive. In addition, the Definitive Edition includes some “making of” videos and a short digital artbook, and while these are nice, they aren’t particularly meaty offerings, and most people will get little, if any extra value from them. The Definitive Edition also comes with all of the previously released DLC, which consists of a few new costumes for Lara, all of the previously released multiplayer maps, and an extra single-player tomb. ![]() The Definitive Edition runs at a higher resolution and features an upgraded framerate, enhanced physics, better graphics, an improved lighting engine, more detailed environments, and what developer Crystal Dynamics calls an “obsessively detailed Lara,” complete with a new character model, a new face, new skin and damage model, and new hair courtesy of TressFX. "The Definitive Edition runs at a higher resolution and features an upgraded framerate, enhanced physics, better graphics, an improved lighting engine, more detailed environments, and what developer Crystal Dynamics calls an “obsessively detailed Lara,” complete with a new character model, a new face, new skin and damage model, and new hair courtesy of TressFX." And as the title implies, this isn’t just a simple port. Square Enix, the publisher behind the former two titles, is perhaps of king of re-releasing their admittedly impressive back catalog, so it’s not really surprising thatTomb Raider, one of the best games released in 2013, has already made its way to next-gen consoles in the form of the Definitive Edition. Game companies love it, too, and multiple titles have found their way back into our lives in a new package in recent years, from ubiquitous classics like Xenogears and Final Fantasy VII to more niche titles like Persona. We love having instant access our favorite games on our favorite systems, and we like being able to replay classic titles without having to rummage around in the attic for our old consoles and praying that they still work. We eat up Game of the Year Editions, HD collections, remakes, ports, and downloadable versions of classic titles. ![]()
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